![]() ![]() Swiping will do the same for all grid squares you swipe over. If an object button is selected, then clicking in the viewport will place that object (unless it is already in the center of the grid square you clicked). Clicking on an object button will select or deselect it. In each tab, objects are arranged in a grid, navigated with the left and right arrows beside the object buttons. In it, several tabs for different kinds of objects will appear. The build menu is used to add objects to the level. This marks the where you are positioned in the editor time-wise. Additionally, scrolling up or down anywhere in the editor will move the viewport vertically.Ī light grey vertical line can be seen in the middle of the viewport. The magnifying glass icons on the left of the viewport zoom the view in and out. Without swipe enabled, dragging the viewport will pan the editor view. The two primary ways to interact with the level through the viewport are to click-or drag while the swipe button is activated (or drag while holding shift). The viewport is the main area of the editor providing a view of the level. ![]()
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